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Part of Final Fantasy
·
Artifact
·
Final Fantasy (FIN)
,
, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
,
, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Live Play Data
World Map
0%
Live Inclusion
Times Brought
396
Decks Running
200
Median Cast Turn
4.0
Drawn → Played
77%
Format
First-cast turn
n=82
33%
T1
7%
T2
9%
T3
7%
T4
9%
T5
29%
T6-9
6%
T10+
Median
4.0
P25
1
· P75
7
· max
15
On curve
33%
(27 / 82 cast on T1)
Cast same turn as drawn
83%
The "good card" funnel
396 brought · 185 playersBrought to game
396
Ever drawn
106
Reached battlefield
82
Still on board at game end
16
Once cast, 20% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.4pp
Players who cast this card win 29% of the time (n=78) , vs 22% when it never left the library (n=255).
When players drew this card but left it in hand, they won 30% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.3pp; 95% confidence interval -3.4pp to +17.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
116 instances4.3%
Library
13.8%
Battlefield
61.2%
Graveyard
7.8%
Exile
Commanders that played this card
in tracked games-
1
The Wandering Minstrel
13 decks
-
2
Dack Fayden, Helping Hand
11 decks
-
3
Toph, the First Metalbender
9 decks
-
4
Choco, Seeker of Paradise
6 decks
- 5 Zhulodok, Void Gorger 6 decks
- 6 The Regalia 5 decks
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7
Tifa Lockhart
5 decks
- 8 Ultron, Artificial Malevolence 4 decks
-
9
Darien, King of Kjeldor
3 decks
-
10
Eluge, the Shoreless Sea
3 decks
Card text
World Map
Artifact
Final Fantasy (FIN)
·
Common
·
Illustrated by Septian Fajrianto
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.