Data-Backed · Win Rates
Azorius Commanders
Azorius commanders have a 25.66% win rate across 20,976 games tracked in the last 365 days on Playgroup.gg, above the 25% expected baseline for 4-player Commander.
70
Ranked
20,976
Games
Win Rate
25.66%
vs 25% expected
Games Tracked
20,976
Last 365 Days
Avg Game Length
1h 30m
9.4 rounds
Commanders
70
With 40+ games
Win Conditions
Azorius commanders most commonly win through Combat (53.6% of wins) across 20,976 tracked games.
Combat
53.6%
Alternative
14.4%
Mill
10.0%
Commander Damage
9.2%
Non Combat Damage
6.2%
Combo
6.1%
Poison
0.5%
Game Concentration
10 commanders account for 50% of all Azorius games. The curve shows how games are distributed from the most-played to the least-played commander.
10
50% Coverage
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Commander Coverage
135 of 166 Azorius commanders have appeared in at least one tracked game.
81.3%
Coverage
135 played
166 total
Trending Commanders
Rankings
Azorius Commanders by Win Rate
70
Entries
| # | Tier | Win Rate | Games | Trend | Commander |
|---|---|---|---|---|---|
| 1 | S | 42.86% | 56 | ▲+12.73% | |
| 2 | S | 41.61% | 161 | ~ | |
| 3 | S | 39.25% | 107 | ▲+4.14% | |
| 4 | S | 37.56% | 589 | ~ | |
| 5 | S | 36.82% | 402 | ▼-3.63% | |
| 6 | S | 35.77% | 274 | ▲+4.52% | |
| 7 | A | 34.15% | 123 | ▲+3.43% | |
| 8 | A | 32.69% | 52 | NEW | |
| 9 | A | 31.71% | 41 | NEW | |
| 10 | A | 31.67% | 195 | ~ | |
| 11 | A | 31.58% | 513 | ▼-3.07% | |
| 12 | A | 31.46% | 236 | ▼-6.04% | |
| 13 | A | 31.17% | 77 | ~ | |
| 14 | B | 29.77% | 932 | ▼-3.66% | |
| 15 | B | 28.54% | 297 | ~ | |
| 16 | B | 28.41% | 132 | ▼-4.25% | |
| 17 | B | 28.13% | 64 | ~ | |
| 18 | B | 28.11% | 169 | ~ | |
| 19 | B | 28.06% | 1648 | ~ | |
| 20 | B | 27.88% | 78 | ~ | |
| 21 | B | 27.69% | 483 | ~ | |
| 22 | B | 27.45% | 1276 | ~ | |
| 23 | B | 27.26% | 221 | ~ | |
| 24 | B | 27.02% | 545 | ~ | |
| 25 | B | 26.49% | 201 | ~ | |
| 26 | B | 25.99% | 101 | ~ | |
| 27 | B | 25.81% | 62 | ~ | |
| 28 | B | 25.8% | 655 | ~ | |
| 29 | B | 25.73% | 205 | ~ | |
| 30 | B | 25.5% | 50 | ~ | |
| 31 | B | 25.11% | 233 | ▼-6.33% | |
| 32 | B | 25.0% | 96 | NEW | |
| 33 | B | 24.96% | 1416 | ~ | |
| 34 | B | 24.3% | 107 | NEW | |
| 35 | B | 24.22% | 64 | ▲+6.72% | |
| 36 | B | 24.16% | 89 | NEW | |
| 37 | B | 24.14% | 58 | NEW | |
| 38 | B | 24.05% | 185 | NEW | |
| 39 | B | 23.98% | 541 | ~ | |
| 40 | B | 23.33% | 1004 | ~ | |
| 41 | B | 23.31% | 118 | NEW | |
| 42 | B | 23.3% | 88 | NEW | |
| 43 | B | 23.18% | 1959 | NEW | |
| 44 | C | 22.83% | 46 | ▲+13.38% | |
| 45 | C | 22.44% | 78 | NEW | |
| 46 | C | 21.99% | 457 | ▼-3.36% | |
| 47 | C | 21.51% | 86 | NEW | |
| 48 | C | 21.32% | 265 | ~ | |
| 49 | C | 21.11% | 45 | NEW | |
| 50 | C | 21.0% | 225 | ~ | |
| 51 | C | 20.74% | 88 | ~ | |
| 52 | C | 20.52% | 67 | ▲+6.5% | |
| 53 | C | 20.24% | 42 | ▼-7.57% | |
| 54 | C | 20.22% | 863 | ▼-4.03% | |
| 55 | C | 20.07% | 71 | NEW | |
| 56 | C | 19.72% | 109 | NEW | |
| 57 | C | 19.68% | 47 | ▼-6.66% | |
| 58 | C | 19.66% | 89 | ~ | |
| 59 | C | 19.34% | 128 | ~ | |
| 60 | C | 19.23% | 52 | ▼-4.84% | |
| 61 | C | 19.16% | 231 | NEW | |
| 62 | C | 19.01% | 167 | ▼-5.58% | |
| 63 | D | 17.05% | 44 | ▼-4.67% | |
| 64 | D | 16.56% | 462 | ▼-6.48% | |
| 65 | D | 16.07% | 56 | ▼-18.36% | |
| 66 | D | 15.95% | 116 | NEW | |
| 67 | D | 15.63% | 64 | ~ | |
| 68 | D | 15.49% | 71 | NEW | |
| 69 | D | 15.25% | 259 | ~ | |
| 70 | D | 15.16% | 160 | ▼-3.37% |
Faded win rates indicate low sample size (fewer than 50 games). Rankings may shift as more data is collected.
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Contains Azorius
Frequently Asked
What is the win rate for Azorius commanders?
Azorius commanders have a 25.66% win rate across 20,976 tracked casual Commander games in the last 365 days on Playgroup.gg. The 4-player expected baseline is 25%.
How many Azorius commanders are tracked?
Playgroup.gg tracks 70 Azorius commanders with at least 40 recorded games and at least 7 distinct registered pilots in the last 365 days. The pilot diversity floor stops a single grinder from skewing the ranking with their pet deck.
How are Azorius commander rankings calculated?
Rankings use pod-size-normalized win rates from games tracked through the Playgroup.gg app. A win in a 2-player game and a win in a 5-player game are weighted fairly against the 25% expected baseline for 4-player Commander.
How often is the Azorius data updated?
Stats refresh every 6 hours. The last 365 days window means rankings shift gradually as new games are recorded and older games age out of the window.
Last updated: