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Data-Backed · Win Rates

Red Commanders

Red commanders have a 22.42% win rate across 5,185 games tracked in the last 30 days on Playgroup.gg, below the 25% expected baseline for 4-player Commander.

80
Ranked
5,185
Games
Win Rate
22.42%
vs 25% expected
Games Tracked
5,185
Last 30 Days
Avg Game Length
2h 26m
7.9 rounds
Commanders
80
With 10+ games

Win Conditions

Red commanders most commonly win through Combat (45.9% of wins) across 5,185 tracked games.

Combat 45.9%
Non Combat Damage 33.1%
Commander Damage 9.8%
Combo 7.9%
Alternative 2.8%
Mill 0.3%
Poison 0.1%

Game Concentration

10 commanders account for 50% of all Red games. The curve shows how games are distributed from the most-played to the least-played commander.

10
50% Coverage
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Commander Coverage

199 of 521 Red commanders have appeared in at least one tracked game.

38.2%
Coverage
199 played 521 total
Rankings

Red Commanders by Win Rate

80
Entries
# Tier Win Rate Games Trend Commander
1 S 55.77% 13 ▲+6.73%
2 S 50.0% 12 ▲+33.93%
3 S 40.0% 20 ▲+15.0%
4 S 37.93% 29 ▲+13.62%
5 S 35.55% 32 NEW
6 S 35.53% 19 ▲+17.53%
7 A 34.82% 28 ▲+6.25%
8 A 34.78% 23 ▲+3.34%
9 A 32.5% 35 ~
10 A 31.94% 18 ▲+21.65%
11 A 31.31% 107 ▼-4.56%
12 A 31.07% 70 ▲+10.29%
13 A 31.05% 215 ~
14 A 31.0% 50 ▼-13.64%
15 A 30.88% 17 ▲+22.88%
16 A 30.48% 105 ▲+4.27%
17 A 30.43% 46 ▲+8.03%
18 A 30.0% 20 ~
19 B 29.17% 42 ▼-10.21%
20 B 27.5% 10 NEW
21 B 27.5% 10 NEW
22 B 27.27% 22 ▲+6.12%
23 B 27.27% 22 ▼-8.21%
24 B 27.17% 23 NEW
25 B 25.0% 14 NEW
26 B 25.0% 32 ~
27 B 25.0% 10 NEW
28 B 25.0% 13 NEW
29 B 25.0% 51 ▲+6.48%
30 B 25.0% 22 NEW
31 B 25.0% 12 ▲+11.25%
32 B 24.78% 113 ~
33 B 24.34% 739 ▼-3.31%
34 B 24.16% 134 ▲+5.52%
35 B 23.86% 22 ~
36 B 23.85% 65 ▲+11.35%
37 B 23.61% 18 ▲+3.16%
38 B 23.44% 48 ▲+5.43%
39 C 22.73% 22 NEW
40 C 22.41% 116 ~
41 C 22.14% 35 ~
42 C 21.94% 90 ▲+14.49%
43 C 21.77% 31 ▼-4.12%
44 C 21.74% 23 NEW
45 C 21.69% 117 ▼-5.68%
46 C 21.49% 57 ▼-3.51%
47 C 21.43% 21 NEW
48 C 21.43% 49 ▼-7.59%
49 C 20.76% 59 ▲+5.96%
50 C 20.67% 202 ▼-4.39%
51 C 20.54% 154 ▲+3.62%
52 C 20.3% 226 ~
53 C 19.62% 79 ▲+3.77%
54 C 19.4% 29 ▲+3.61%
55 C 19.23% 26 ▲+19.23%
56 C 18.75% 14 NEW
57 C 18.75% 12 ▼-4.46%
58 C 18.18% 22 NEW
59 D 17.86% 14 ▲+10.72%
60 D 17.7% 776 ▼-3.44%
61 D 17.31% 13 NEW
62 D 16.85% 23 ▼-19.61%
63 D 16.54% 34 ▼-8.84%
64 D 16.25% 20 ▲+9.73%
65 D 15.22% 23 ▼-7.28%
66 D 14.58% 12 ~
67 D 13.68% 53 ▼-7.59%
68 D 13.64% 11 ~
69 D 13.64% 44 ▼-8.07%
70 D 12.26% 53 ▼-8.57%
71 D 11.76% 51 ▲+4.62%
72 D 11.72% 32 ~
73 D 11.67% 15 NEW
74 D 10.23% 22 NEW
75 D 10.0% 10 NEW
76 D 10.0% 10 NEW
77 D 8.33% 15 ~
78 D 8.33% 15 ▼-18.94%
79 D 6.25% 12 ▼-11.61%
80 D 3.41% 22 ▼-12.84%

Faded win rates indicate low sample size (fewer than 50 games). Rankings may shift as more data is collected.

Frequently Asked

What is the win rate for Red commanders?
Red commanders have a 22.42% win rate across 5,185 tracked casual Commander games in the last 30 days on Playgroup.gg. The 4-player expected baseline is 25%.
How many Red commanders are tracked?
Playgroup.gg tracks 80 Red commanders with at least 10 recorded games and at least 3 distinct registered pilots in the last 30 days. The pilot diversity floor stops a single grinder from skewing the ranking with their pet deck.
How are Red commander rankings calculated?
Rankings use pod-size-normalized win rates from games tracked through the Playgroup.gg app. A win in a 2-player game and a win in a 5-player game are weighted fairly against the 25% expected baseline for 4-player Commander.
How often is the Red data updated?
Stats refresh every 6 hours. The last 30 days window means rankings shift gradually as new games are recorded and older games age out of the window.
Last updated: