Data-Backed · Win Rates
Red Commanders
Red commanders have a 26.22% win rate across 3,808 games tracked in the last 30 days on Playgroup.gg, above the 25% expected baseline for 4-player Commander.
66
Ranked
3,808
Games
Win Rate
26.22%
vs 25% expected
Games Tracked
3,808
Last 30 Days
Avg Game Length
5h 13m
7.8 rounds
Commanders
66
With 10+ games
Win Conditions
Red commanders most commonly win through Combat (42.7% of wins) across 3,808 tracked games.
Combat
42.7%
Non Combat Damage
35.8%
Commander Damage
9.1%
Combo
8.4%
Alternative
2.5%
Mill
1.0%
Poison
0.4%
Game Concentration
10 commanders account for 50% of all Red games. The curve shows how games are distributed from the most-played to the least-played commander.
10
50% Coverage
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Commander Coverage
195 of 475 Red commanders have appeared in at least one tracked game.
41.1%
Coverage
195 played
475 total
Trending Commanders
Rankings
Red Commanders by Win Rate
66
Entries
| # | Tier | Win Rate | Games | Trend | Commander |
|---|---|---|---|---|---|
| 1 | S | 68.75% | 12 | ▲+14.06% | |
| 2 | S | 56.58% | 19 | NEW | |
| 3 | S | 42.5% | 10 | ▲+27.5% | |
| 4 | S | 40.0% | 15 | ▼-10.0% | |
| 5 | S | 40.0% | 20 | ~ | |
| 6 | S | 38.89% | 27 | ▲+15.21% | |
| 7 | S | 37.5% | 16 | ▲+17.5% | |
| 8 | S | 35.23% | 215 | ~ | |
| 9 | S | 35.0% | 25 | ▲+3.89% | |
| 10 | A | 34.72% | 18 | NEW | |
| 11 | A | 33.9% | 59 | ▼-5.57% | |
| 12 | A | 33.33% | 45 | ~ | |
| 13 | A | 33.33% | 21 | ~ | |
| 14 | A | 33.33% | 15 | NEW | |
| 15 | A | 33.09% | 34 | ~ | |
| 16 | A | 32.17% | 251 | ~ | |
| 17 | A | 31.82% | 11 | ▲+17.11% | |
| 18 | A | 31.25% | 12 | NEW | |
| 19 | A | 30.43% | 23 | NEW | |
| 20 | A | 30.0% | 20 | NEW | |
| 21 | A | 30.0% | 25 | ▲+4.41% | |
| 22 | B | 29.58% | 131 | ~ | |
| 23 | B | 29.28% | 76 | ▲+13.52% | |
| 24 | B | 29.18% | 703 | ~ | |
| 25 | B | 29.17% | 54 | ~ | |
| 26 | B | 28.75% | 20 | NEW | |
| 27 | B | 27.72% | 46 | ▼-9.29% | |
| 28 | B | 27.08% | 24 | NEW | |
| 29 | B | 26.79% | 14 | ~ | |
| 30 | B | 26.73% | 130 | ~ | |
| 31 | B | 26.32% | 95 | ▼-10.86% | |
| 32 | B | 26.25% | 60 | ~ | |
| 33 | B | 26.0% | 50 | ▲+22.25% | |
| 34 | B | 25.0% | 18 | ▲+25.0% | |
| 35 | B | 25.0% | 28 | ~ | |
| 36 | B | 24.13% | 173 | ▼-3.57% | |
| 37 | B | 24.04% | 26 | ▼-3.13% | |
| 38 | B | 23.91% | 23 | ▼-5.85% | |
| 39 | B | 23.75% | 20 | NEW | |
| 40 | C | 22.15% | 123 | ~ | |
| 41 | C | 21.3% | 27 | ▼-11.51% | |
| 42 | C | 20.54% | 42 | ~ | |
| 43 | C | 20.31% | 16 | NEW | |
| 44 | C | 20.3% | 173 | ▼-3.64% | |
| 45 | C | 20.03% | 78 | ▼-12.92% | |
| 46 | C | 19.64% | 14 | NEW | |
| 47 | C | 19.5% | 50 | ~ | |
| 48 | C | 18.75% | 24 | ~ | |
| 49 | C | 18.18% | 11 | NEW | |
| 50 | D | 17.5% | 30 | ▲+5.74% | |
| 51 | D | 17.13% | 54 | ▼-7.87% | |
| 52 | D | 16.96% | 28 | ~ | |
| 53 | D | 16.67% | 12 | ▼-10.0% | |
| 54 | D | 16.18% | 17 | NEW | |
| 55 | D | 15.63% | 56 | ▼-11.87% | |
| 56 | D | 13.1% | 21 | ~ | |
| 57 | D | 12.5% | 10 | ▼-9.17% | |
| 58 | D | 12.5% | 50 | ~ | |
| 59 | D | 11.36% | 22 | ▼-10.38% | |
| 60 | D | 11.11% | 36 | ▼-23.57% | |
| 61 | D | 11.0% | 25 | ▲+11.0% | |
| 62 | D | 8.33% | 12 | ▼-34.53% | |
| 63 | D | 6.67% | 15 | ▼-17.37% | |
| 64 | D | 5.77% | 13 | ▼-31.07% | |
| 65 | D | 5.0% | 15 | NEW | |
| 66 | D | 5.0% | 10 | NEW |
Faded win rates indicate low sample size (fewer than 50 games). Rankings may shift as more data is collected.
Explore
Contains Red
Frequently Asked
What is the win rate for Red commanders?
Red commanders have a 26.22% win rate across 3,808 tracked casual Commander games in the last 30 days on Playgroup.gg. The 4-player expected baseline is 25%.
How many Red commanders are tracked?
Playgroup.gg tracks 66 Red commanders with at least 10 recorded games and at least 3 distinct registered pilots in the last 30 days. The pilot diversity floor stops a single grinder from skewing the ranking with their pet deck.
How are Red commander rankings calculated?
Rankings use pod-size-normalized win rates from games tracked through the Playgroup.gg app. A win in a 2-player game and a win in a 5-player game are weighted fairly against the 25% expected baseline for 4-player Commander.
How often is the Red data updated?
Stats refresh every 6 hours. The last 30 days window means rankings shift gradually as new games are recorded and older games age out of the window.
Last updated: