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Data-Backed · Win Rates

Red Commanders

Red commanders have a 24.43% win rate across 4,184 games tracked in the last 30 days on Playgroup.gg, below the 25% expected baseline for 4-player Commander.

78
Ranked
4,184
Games
Win Rate
24.43%
vs 25% expected
Games Tracked
4,184
Last 30 Days
Avg Game Length
1h 56m
7.7 rounds
Commanders
78
With 10+ games

Win Conditions

Red commanders most commonly win through Combat (44.6% of wins) across 4,184 tracked games.

Combat 44.6%
Non Combat Damage 34.9%
Commander Damage 9.9%
Combo 7.8%
Alternative 2.0%
Poison 0.6%
Mill 0.2%

Game Concentration

10 commanders account for 50% of all Red games. The curve shows how games are distributed from the most-played to the least-played commander.

10
50% Coverage
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Commander Coverage

194 of 487 Red commanders have appeared in at least one tracked game.

39.8%
Coverage
194 played 487 total
Rankings

Red Commanders by Win Rate

78
Entries
# Tier Win Rate Games Trend Commander
1 S 51.67% 15 NEW
2 S 51.32% 38 NEW
3 S 45.0% 20 +8.75%
4 S 40.0% 75 +15.43%
5 S 40.0% 10 NEW
6 S 39.47% 19 +23.56%
7 S 38.89% 18 +4.96%
8 S 38.04% 46 +7.38%
9 A 34.7% 250 ~
10 A 34.38% 16 +11.65%
11 A 33.93% 14 -12.22%
12 A 33.0% 25 -3.11%
13 A 31.82% 22 +7.68%
14 A 31.48% 27 -12.27%
15 A 31.41% 39 +16.57%
16 A 31.25% 24 NEW
17 A 30.77% 13 +12.02%
18 A 30.09% 54 -5.36%
19 A 30.0% 15 +12.5%
20 B 28.49% 43 ~
21 B 28.45% 29 NEW
22 B 28.41% 22 NEW
23 B 28.33% 853 ~
24 B 28.23% 31 +5.31%
25 B 27.5% 10 +8.75%
26 B 26.7% 44 +4.33%
27 B 26.67% 224 -7.89%
28 B 26.63% 46 ~
29 B 26.47% 17 +4.25%
30 B 26.43% 35 +7.11%
31 B 25.0% 130 ~
32 B 24.67% 38 -8.47%
33 B 24.6% 125 -3.35%
34 B 24.19% 31 ~
35 B 23.0% 25 -7.0%
36 C 22.97% 37 -7.39%
37 C 22.97% 37 +6.59%
38 C 22.69% 119 -9.96%
39 C 22.62% 21 ~
40 C 22.32% 28 -4.0%
41 C 21.43% 70 -3.89%
42 C 21.25% 20 -13.37%
43 C 20.7% 64 -5.23%
44 C 20.34% 118 ~
45 C 19.53% 32 +14.98%
46 C 19.5% 50 -13.5%
47 C 18.55% 31 -26.9%
48 C 18.18% 11 NEW
49 C 18.18% 11 NEW
50 C 18.18% 11 NEW
51 D 17.31% 26 +4.81%
52 D 17.17% 115 -7.21%
53 D 16.67% 12 ~
54 D 16.38% 216 -4.99%
55 D 16.11% 52 ~
56 D 14.71% 17 +6.38%
57 D 14.42% 26 NEW
58 D 14.29% 14 NEW
59 D 13.89% 18 -9.55%
60 D 13.21% 53 -7.62%
61 D 12.5% 15 NEW
62 D 12.5% 20 ~
63 D 12.5% 16 -10.0%
64 D 11.84% 38 ~
65 D 11.18% 38 -7.57%
66 D 10.71% 42 -11.3%
67 D 10.53% 19 -9.04%
68 D 10.0% 10 -18.57%
69 D 9.72% 18 -6.35%
70 D 9.09% 11 ~
71 D 8.08% 65 -4.94%
72 D 7.5% 10 NEW
73 D 6.67% 15 NEW
74 D 6.67% 15 -14.48%
75 D 6.25% 12 NEW
76 D 5.0% 10 NEW
77 D 4.55% 11 NEW
78 D 0.0% 10 NEW

Faded win rates indicate low sample size (fewer than 50 games). Rankings may shift as more data is collected.

Frequently Asked

What is the win rate for Red commanders?
Red commanders have a 24.43% win rate across 4,184 tracked casual Commander games in the last 30 days on Playgroup.gg. The 4-player expected baseline is 25%.
How many Red commanders are tracked?
Playgroup.gg tracks 78 Red commanders with at least 10 recorded games and at least 3 distinct registered pilots in the last 30 days. The pilot diversity floor stops a single grinder from skewing the ranking with their pet deck.
How are Red commander rankings calculated?
Rankings use pod-size-normalized win rates from games tracked through the Playgroup.gg app. A win in a 2-player game and a win in a 5-player game are weighted fairly against the 25% expected baseline for 4-player Commander.
How often is the Red data updated?
Stats refresh every 6 hours. The last 30 days window means rankings shift gradually as new games are recorded and older games age out of the window.
Last updated: