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Data-Backed · Win Rates

Red Commanders

Red commanders have a 26.45% win rate across 17,208 games tracked in the last 180 days on Playgroup.gg, above the 25% expected baseline for 4-player Commander.

92
Ranked
17,208
Games
Win Rate
26.45%
vs 25% expected
Games Tracked
17,208
Last 180 Days
Avg Game Length
2h 22m
8.0 rounds
Commanders
92
With 25+ games

Win Conditions

Red commanders most commonly win through Combat (43.4% of wins) across 17,208 tracked games.

Combat 43.4%
Non Combat Damage 37.0%
Commander Damage 8.5%
Combo 7.0%
Alternative 2.9%
Mill 0.7%
Poison 0.5%

Game Concentration

10 commanders account for 50% of all Red games. The curve shows how games are distributed from the most-played to the least-played commander.

10
50% Coverage
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Commander Coverage

258 of 475 Red commanders have appeared in at least one tracked game.

54.3%
Coverage
258 played 475 total
Rankings

Red Commanders by Win Rate

92
Entries
# Tier Win Rate Games Trend Commander
1 S 42.02% 47 +24.78%
2 S 39.0% 25 +12.33%
3 S 38.71% 62 +7.21%
4 S 36.82% 129 NEW
5 S 35.9% 133 NEW
6 S 35.71% 28 NEW
7 S 35.58% 26 NEW
8 S 35.2% 196 +6.77%
9 A 34.68% 31 +10.37%
10 A 34.33% 150 -5.99%
11 A 32.8% 125 ~
12 A 32.77% 132 ~
13 A 32.72% 1149 +5.69%
14 A 32.61% 46 NEW
15 A 32.35% 935 ~
16 A 31.67% 163 +9.33%
17 A 31.67% 30 +18.28%
18 A 31.18% 89 -3.91%
19 A 30.33% 61 +9.18%
20 A 30.11% 44 NEW
21 B 29.83% 378 ~
22 B 29.81% 26 NEW
23 B 29.78% 115 ~
24 B 29.41% 68 +7.01%
25 B 29.4% 352 ~
26 B 29.3% 128 +3.07%
27 B 29.27% 41 +3.95%
28 B 29.27% 3269 ~
29 B 29.19% 608 -3.74%
30 B 28.91% 64 +3.91%
31 B 28.57% 35 NEW
32 B 28.21% 148 +4.74%
33 B 28.15% 111 +6.98%
34 B 27.23% 84 -10.4%
35 B 27.2% 125 -3.59%
36 B 26.97% 76 +5.14%
37 B 26.83% 41 -3.53%
38 B 26.67% 30 NEW
39 B 26.56% 64 -7.73%
40 B 26.53% 326 ~
41 B 26.25% 40 +3.59%
42 B 26.0% 50 NEW
43 B 25.86% 58 NEW
44 B 25.7% 750 ~
45 B 25.6% 208 ~
46 B 25.41% 61 +10.07%
47 B 25.21% 117 -11.55%
48 B 24.76% 630 ~
49 B 24.52% 105 +4.95%
50 B 24.42% 43 +5.19%
51 B 24.14% 29 ~
52 B 24.03% 181 ~
53 B 24.03% 257 -6.5%
54 B 24.01% 202 ~
55 B 23.85% 195 +6.45%
56 B 23.71% 309 ~
57 B 23.6% 89 ~
58 B 23.41% 63 +3.7%
59 B 23.33% 112 NEW
60 B 23.28% 450 ~
61 B 23.16% 136 +8.13%
62 C 22.5% 30 NEW
63 C 22.22% 324 -3.03%
64 C 21.88% 72 NEW
65 C 21.83% 134 -5.95%
66 C 21.74% 92 +5.52%
67 C 21.51% 93 ~
68 C 21.23% 73 ~
69 C 21.04% 82 -3.08%
70 C 20.78% 77 +4.99%
71 C 20.73% 41 -10.38%
72 C 19.92% 251 ~
73 C 19.87% 39 NEW
74 C 19.85% 68 -4.65%
75 C 19.71% 863 +3.63%
76 D 17.9% 88 ~
77 D 17.65% 51 -5.21%
78 D 17.62% 61 ~
79 D 17.19% 64 +4.37%
80 D 16.91% 34 NEW
81 D 16.84% 49 ~
82 D 15.85% 41 NEW
83 D 13.95% 43 NEW
84 D 13.51% 37 NEW
85 D 13.43% 27 -10.41%
86 D 12.5% 32 NEW
87 D 12.36% 91 -6.82%
88 D 12.32% 71 NEW
89 D 12.1% 31 NEW
90 D 10.94% 32 -10.73%
91 D 9.78% 46 -11.99%
92 D 9.17% 30 NEW

Faded win rates indicate low sample size (fewer than 50 games). Rankings may shift as more data is collected.

Frequently Asked

What is the win rate for Red commanders?
Red commanders have a 26.45% win rate across 17,208 tracked casual Commander games in the last 180 days on Playgroup.gg. The 4-player expected baseline is 25%.
How many Red commanders are tracked?
Playgroup.gg tracks 92 Red commanders with at least 25 recorded games and at least 5 distinct registered pilots in the last 180 days. The pilot diversity floor stops a single grinder from skewing the ranking with their pet deck.
How are Red commander rankings calculated?
Rankings use pod-size-normalized win rates from games tracked through the Playgroup.gg app. A win in a 2-player game and a win in a 5-player game are weighted fairly against the 25% expected baseline for 4-player Commander.
How often is the Red data updated?
Stats refresh every 6 hours. The last 180 days window means rankings shift gradually as new games are recorded and older games age out of the window.
Last updated: