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Data-Backed · Win Rates

Red Commanders

Red commanders have a 25.89% win rate across 15,434 games tracked in the last 180 days on Playgroup.gg, above the 25% expected baseline for 4-player Commander.

83
Ranked
15,434
Games
Win Rate
25.89%
vs 25% expected
Games Tracked
15,434
Last 180 Days
Avg Game Length
1h 27m
8.0 rounds
Commanders
83
With 25+ games

Win Conditions

Red commanders most commonly win through Combat (43.1% of wins) across 15,434 tracked games.

Combat 43.1%
Non Combat Damage 37.4%
Commander Damage 8.4%
Combo 7.1%
Alternative 2.9%
Mill 0.6%
Poison 0.5%

Game Concentration

9 commanders account for 50% of all Red games. The curve shows how games are distributed from the most-played to the least-played commander.

9
50% Coverage
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Commander Coverage

235 of 425 Red commanders have appeared in at least one tracked game.

55.3%
Coverage
235 played 425 total
Rankings

Red Commanders by Win Rate

83
Entries
# Tier Win Rate Games Trend Commander
1 S 43.03% 104 +11.17%
2 S 36.6% 153 ~
3 A 34.83% 145 +10.51%
4 A 34.31% 102 ~
5 A 33.33% 45 +11.8%
6 A 33.2% 61 +3.56%
7 A 32.88% 203 +3.26%
8 A 32.2% 59 -7.8%
9 A 32.0% 25 +16.82%
10 A 32.0% 25 NEW
11 A 31.75% 778 +3.55%
12 A 31.73% 26 NEW
13 A 31.63% 98 -6.51%
14 A 31.44% 633 ~
15 A 31.19% 101 -5.73%
16 A 31.06% 903 ~
17 A 30.95% 126 -4.22%
18 A 30.32% 47 +9.0%
19 B 29.73% 328 ~
20 B 29.64% 151 ~
21 B 29.63% 3042 ~
22 B 27.78% 54 +5.66%
23 B 27.78% 27 ~
24 B 27.5% 110 ~
25 B 27.46% 132 +3.37%
26 B 27.3% 304 ~
27 B 27.3% 98 -9.55%
28 B 27.08% 36 ~
29 B 26.35% 314 ~
30 B 25.99% 76 +4.84%
31 B 25.7% 71 +3.45%
32 B 24.89% 223 -8.36%
33 B 24.8% 246 -10.15%
34 B 24.61% 323 ~
35 B 24.55% 167 +4.49%
36 B 24.4% 42 -14.06%
37 B 23.96% 719 ~
38 B 23.94% 47 ~
39 B 23.51% 134 -3.64%
40 B 23.48% 33 -18.19%
41 B 23.39% 124 +8.72%
42 B 23.01% 113 -3.95%
43 C 22.83% 69 +8.21%
44 C 22.6% 208 ~
45 C 22.55% 561 -6.33%
46 C 22.32% 28 NEW
47 C 22.13% 87 +4.4%
48 C 22.08% 402 ~
49 C 22.0% 25 +3.9%
50 C 21.79% 109 -5.13%
51 C 21.61% 295 ~
52 C 21.5% 50 NEW
53 C 21.43% 28 NEW
54 C 21.36% 55 -3.64%
55 C 21.35% 48 NEW
56 C 21.21% 33 NEW
57 C 21.05% 57 +3.46%
58 C 20.62% 177 -5.09%
59 C 20.37% 27 +4.3%
60 C 19.91% 54 NEW
61 C 19.7% 66 ~
62 C 19.58% 83 -7.0%
63 C 19.44% 27 +10.06%
64 C 19.1% 72 ~
65 C 18.24% 74 ~
66 C 18.2% 217 -5.0%
67 C 18.09% 876 +3.87%
68 D 17.81% 73 -7.8%
69 D 17.28% 81 ~
70 D 16.67% 39 -7.14%
71 D 16.18% 34 NEW
72 D 15.52% 29 NEW
73 D 15.28% 36 NEW
74 D 14.74% 39 NEW
75 D 14.46% 102 -3.64%
76 D 14.09% 55 ~
77 D 12.5% 30 -6.69%
78 D 12.07% 58 -19.31%
79 D 12.0% 25 NEW
80 D 11.88% 40 ~
81 D 11.22% 78 -9.73%
82 D 10.58% 26 NEW
83 D 9.68% 31 -10.82%

Faded win rates indicate low sample size (fewer than 50 games). Rankings may shift as more data is collected.

Frequently Asked

What is the win rate for Red commanders?
Red commanders have a 25.89% win rate across 15,434 tracked casual Commander games in the last 180 days on Playgroup.gg. The 4-player expected baseline is 25%.
How many Red commanders are tracked?
Playgroup.gg tracks 83 Red commanders with at least 25 recorded games and at least 5 distinct registered pilots in the last 180 days. The pilot diversity floor stops a single grinder from skewing the ranking with their pet deck.
How are Red commander rankings calculated?
Rankings use pod-size-normalized win rates from games tracked through the Playgroup.gg app. A win in a 2-player game and a win in a 5-player game are weighted fairly against the 25% expected baseline for 4-player Commander.
How often is the Red data updated?
Stats refresh every 6 hours. The last 180 days window means rankings shift gradually as new games are recorded and older games age out of the window.
Last updated: