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Data-Backed · Win Rates

Red Commanders

Red commanders have a 26.41% win rate across 16,242 games tracked in the last 180 days on Playgroup.gg, above the 25% expected baseline for 4-player Commander.

87
Ranked
16,242
Games
Win Rate
26.41%
vs 25% expected
Games Tracked
16,242
Last 180 Days
Avg Game Length
1h 28m
8.0 rounds
Commanders
87
With 25+ games

Win Conditions

Red commanders most commonly win through Combat (43.4% of wins) across 16,242 tracked games.

Combat 43.4%
Non Combat Damage 37.6%
Commander Damage 8.3%
Combo 6.5%
Alternative 3.0%
Mill 0.7%
Poison 0.5%

Game Concentration

10 commanders account for 50% of all Red games. The curve shows how games are distributed from the most-played to the least-played commander.

10
50% Coverage
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Commander Coverage

244 of 458 Red commanders have appeared in at least one tracked game.

53.3%
Coverage
244 played 458 total
Rankings

Red Commanders by Win Rate

87
Entries
# Tier Win Rate Games Trend Commander
1 S 39.89% 89 NEW
2 S 38.8% 96 NEW
3 S 36.17% 188 +9.91%
4 S 36.08% 158 ~
5 S 35.93% 151 ~
6 A 33.95% 95 ~
7 A 32.69% 26 NEW
8 A 32.35% 34 +9.85%
9 A 32.35% 1044 +3.36%
10 A 32.22% 45 +7.89%
11 A 31.99% 118 ~
12 A 31.87% 131 +4.71%
13 A 31.25% 28 NEW
14 A 31.12% 891 ~
15 A 30.91% 55 ~
16 A 30.88% 34 +5.88%
17 A 30.56% 36 NEW
18 A 30.5% 159 +5.06%
19 A 30.3% 609 ~
20 A 30.11% 44 +6.67%
21 B 29.63% 27 NEW
22 B 29.46% 3077 ~
23 B 29.1% 67 +6.18%
24 B 28.95% 367 -3.52%
25 B 28.86% 110 +5.3%
26 B 28.79% 33 NEW
27 B 28.65% 130 +4.63%
28 B 28.35% 112 ~
29 B 28.31% 68 +7.14%
30 B 28.05% 41 NEW
31 B 27.85% 101 -11.61%
32 B 27.7% 102 -9.0%
33 B 27.4% 125 -3.37%
34 B 26.89% 66 -13.94%
35 B 26.85% 352 ~
36 B 26.74% 43 ~
37 B 26.72% 58 +6.82%
38 B 26.47% 34 NEW
39 B 26.32% 57 +4.73%
40 B 26.01% 296 ~
41 B 25.86% 29 ~
42 B 25.76% 230 ~
43 B 25.39% 704 ~
44 B 25.19% 258 -5.49%
45 B 25.0% 46 -3.95%
46 B 24.86% 182 +5.6%
47 B 24.62% 66 +3.08%
48 B 24.37% 198 ~
49 B 24.24% 66 +7.86%
50 B 24.05% 131 ~
51 B 23.76% 607 -5.32%
52 B 23.48% 66 NEW
53 B 23.21% 168 ~
54 B 23.16% 422 ~
55 B 23.11% 304 ~
56 B 23.1% 79 +4.62%
57 C 22.86% 327 -4.28%
58 C 22.7% 87 ~
59 C 22.56% 41 ~
60 C 22.22% 45 NEW
61 C 21.88% 88 -4.43%
62 C 21.52% 79 +3.62%
63 C 21.25% 120 +7.23%
64 C 20.48% 83 -4.84%
65 C 20.18% 57 +6.18%
66 C 19.86% 73 +3.79%
67 C 19.64% 247 ~
68 C 19.45% 861 +3.71%
69 C 19.21% 82 ~
70 C 18.06% 72 ~
71 D 17.78% 45 -5.19%
72 D 17.24% 29 NEW
73 D 16.67% 30 NEW
74 D 16.39% 61 -6.61%
75 D 16.38% 29 NEW
76 D 16.29% 66 -4.27%
77 D 16.0% 25 -6.12%
78 D 15.79% 38 NEW
79 D 15.54% 37 NEW
80 D 15.15% 33 NEW
81 D 15.09% 58 ~
82 D 12.5% 30 -9.21%
83 D 12.12% 33 NEW
84 D 11.9% 42 NEW
85 D 11.31% 42 -3.46%
86 D 11.29% 31 -12.67%
87 D 10.24% 83 -9.46%

Faded win rates indicate low sample size (fewer than 50 games). Rankings may shift as more data is collected.

Frequently Asked

What is the win rate for Red commanders?
Red commanders have a 26.41% win rate across 16,242 tracked casual Commander games in the last 180 days on Playgroup.gg. The 4-player expected baseline is 25%.
How many Red commanders are tracked?
Playgroup.gg tracks 87 Red commanders with at least 25 recorded games and at least 5 distinct registered pilots in the last 180 days. The pilot diversity floor stops a single grinder from skewing the ranking with their pet deck.
How are Red commander rankings calculated?
Rankings use pod-size-normalized win rates from games tracked through the Playgroup.gg app. A win in a 2-player game and a win in a 5-player game are weighted fairly against the 25% expected baseline for 4-player Commander.
How often is the Red data updated?
Stats refresh every 6 hours. The last 180 days window means rankings shift gradually as new games are recorded and older games age out of the window.
Last updated: