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Data-Backed · Win Rates

Red Commanders

Red commanders have a 25.58% win rate across 9,104 games tracked in the last 90 days on Playgroup.gg, above the 25% expected baseline for 4-player Commander.

84
Ranked
9,104
Games
Win Rate
25.58%
vs 25% expected
Games Tracked
9,104
Last 90 Days
Avg Game Length
28m
7.8 rounds
Commanders
84
With 15+ games

Win Conditions

Red commanders most commonly win through Combat (41.1% of wins) across 9,104 tracked games.

Combat 41.1%
Non Combat Damage 34.4%
Commander Damage 10.6%
Combo 8.5%
Alternative 3.7%
Mill 1.1%
Poison 0.6%

Game Concentration

12 commanders account for 50% of all Red games. The curve shows how games are distributed from the most-played to the least-played commander.

12
50% Coverage
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Commander Coverage

203 of 357 Red commanders have appeared in at least one tracked game.

56.9%
Coverage
203 played 357 total
Rankings

Red Commanders by Win Rate

84
Entries
# Tier Win Rate Games Trend Commander
1 S 43.42% 19 +10.09%
2 S 40.83% 30 +20.83%
3 S 40.18% 28 +14.37%
4 S 38.44% 80 +11.25%
5 S 36.81% 36 -14.66%
6 A 34.0% 25 +15.25%
7 A 33.7% 46 ~
8 A 32.93% 123 +8.64%
9 A 32.89% 57 +16.1%
10 A 32.69% 65 ~
11 A 32.47% 97 ~
12 A 32.14% 84 +11.59%
13 A 32.09% 296 ~
14 A 31.67% 15 NEW
15 A 31.64% 459 ~
16 A 31.52% 69 ~
17 A 31.25% 64 ~
18 A 30.77% 52 ~
19 A 30.43% 23 -4.99%
20 A 30.32% 216 -3.73%
21 A 30.21% 24 +6.88%
22 A 30.19% 212 ~
23 A 30.13% 39 NEW
24 A 30.11% 44 ~
25 B 29.03% 31 -7.87%
26 B 28.95% 19 NEW
27 B 28.49% 86 +8.9%
28 B 28.17% 63 +10.25%
29 B 27.89% 1427 -3.41%
30 B 27.59% 58 ~
31 B 27.5% 50 -10.28%
32 B 27.0% 150 +5.66%
33 B 26.87% 67 +7.97%
34 B 26.69% 59 ~
35 B 26.61% 171 -3.13%
36 B 25.96% 26 ~
37 B 25.82% 61 +12.78%
38 B 25.56% 708 -3.55%
39 B 25.16% 153 ~
40 B 25.0% 16 NEW
41 B 24.57% 174 ~
42 B 24.29% 35 NEW
43 B 24.26% 102 ~
44 B 24.22% 128 -4.73%
45 B 24.22% 32 +4.84%
46 B 24.07% 161 +4.07%
47 B 23.95% 95 ~
48 B 23.86% 395 ~
49 B 23.57% 35 +3.93%
50 B 23.48% 148 -6.2%
51 B 23.33% 15 NEW
52 B 23.2% 208 +4.06%
53 B 23.08% 39 +13.52%
54 C 22.58% 62 -5.89%
55 C 22.58% 31 ~
56 C 22.43% 282 -3.07%
57 C 22.06% 51 -3.7%
58 C 22.05% 110 ~
59 C 21.9% 145 -3.95%
60 C 21.88% 24 -7.47%
61 C 21.49% 171 -6.25%
62 C 21.4% 118 ~
63 C 20.73% 82 ~
64 C 20.0% 60 NEW
65 C 19.23% 26 NEW
66 C 19.05% 21 NEW
67 C 18.75% 40 -3.13%
68 C 18.55% 31 ~
69 C 18.33% 15 +13.57%
70 D 17.93% 410 ~
71 D 17.5% 30 ~
72 D 17.23% 119 ~
73 D 17.07% 41 -7.24%
74 D 16.88% 40 ~
75 D 16.67% 18 +9.53%
76 D 16.67% 24 -27.77%
77 D 14.38% 40 -19.14%
78 D 13.54% 48 -14.55%
79 D 12.77% 47 -5.03%
80 D 11.84% 76 -8.01%
81 D 11.76% 17 NEW
82 D 6.52% 23 NEW
83 D 6.25% 16 NEW
84 D 4.41% 17 NEW

Faded win rates indicate low sample size (fewer than 50 games). Rankings may shift as more data is collected.

FAQ

Frequently Asked Questions

What is the win rate for Red commanders?

Red commanders have a 25.58% win rate across 9,104 tracked casual Commander games in the last 90 days on Playgroup.gg. The 4-player expected baseline is 25%.

How many Red commanders are tracked?

Playgroup.gg tracks 84 Red commanders with at least 15 recorded games and at least 4 distinct registered pilots in the last 90 days. The pilot diversity floor stops a single grinder from skewing the ranking with their pet deck.

How are Red commander rankings calculated?

Rankings use pod-size-normalized win rates from games tracked through the Playgroup.gg app. A win in a 2-player game and a win in a 5-player game are weighted fairly against the 25% expected baseline for 4-player Commander.

How often is the Red data updated?

Stats refresh every 6 hours. The last 90 days window means rankings shift gradually as new games are recorded and older games age out of the window.

Last updated: