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Data-Backed · Win Rates

Red Commanders

Red commanders have a 27.26% win rate across 9,820 games tracked in the last 90 days on Playgroup.gg, above the 25% expected baseline for 4-player Commander.

85
Ranked
9,820
Games
Win Rate
27.26%
vs 25% expected
Games Tracked
9,820
Last 90 Days
Avg Game Length
2h 56m
7.9 rounds
Commanders
85
With 15+ games

Win Conditions

Red commanders most commonly win through Combat (44.4% of wins) across 9,820 tracked games.

Combat 44.4%
Non Combat Damage 36.2%
Commander Damage 7.8%
Combo 7.1%
Alternative 3.3%
Mill 0.7%
Poison 0.5%

Game Concentration

9 commanders account for 50% of all Red games. The curve shows how games are distributed from the most-played to the least-played commander.

9
50% Coverage
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Commander Coverage

235 of 475 Red commanders have appeared in at least one tracked game.

49.5%
Coverage
235 played 475 total
Rankings

Red Commanders by Win Rate

85
Entries
# Tier Win Rate Games Trend Commander
1 S 54.05% 37 +38.05%
2 S 48.33% 15 NEW
3 S 43.06% 18 NEW
4 S 40.87% 63 +8.35%
5 S 38.51% 37 NEW
6 S 36.82% 129 NEW
7 S 35.9% 133 NEW
8 A 34.17% 30 +17.23%
9 A 34.0% 239 +11.34%
10 A 33.79% 919 +5.31%
11 A 33.75% 60 ~
12 A 33.33% 42 +10.25%
13 A 33.12% 117 -5.52%
14 A 33.11% 37 +9.96%
15 A 32.18% 477 ~
16 A 31.6% 53 +3.37%
17 A 31.32% 174 +3.79%
18 A 31.25% 36 +12.85%
19 A 31.0% 25 +22.67%
20 A 30.79% 41 +6.95%
21 A 30.71% 92 +6.6%
22 A 30.39% 51 +19.41%
23 A 30.26% 38 +6.58%
24 A 30.0% 20 +3.33%
25 B 29.88% 1868 ~
26 B 28.23% 31 NEW
27 B 28.19% 329 ~
28 B 28.13% 32 NEW
29 B 28.13% 32 +9.58%
30 B 27.86% 332 +6.55%
31 B 27.7% 37 +17.22%
32 B 27.46% 61 -9.86%
33 B 27.38% 21 NEW
34 B 26.29% 367 ~
35 B 26.17% 107 +5.22%
36 B 26.11% 45 -10.25%
37 B 26.0% 50 NEW
38 B 26.0% 25 +3.78%
39 B 25.95% 158 +4.99%
40 B 25.58% 43 -16.09%
41 B 25.46% 54 -5.24%
42 B 25.15% 171 ~
43 B 24.85% 86 -14.44%
44 B 24.39% 41 -5.02%
45 B 24.39% 41 +5.84%
46 B 24.38% 40 +6.52%
47 B 24.32% 37 ~
48 B 24.29% 35 +5.87%
49 B 23.9% 68 -11.52%
50 B 23.88% 156 ~
51 B 23.75% 20 NEW
52 B 23.75% 20 -5.0%
53 B 23.33% 112 NEW
54 B 23.25% 100 ~
55 C 22.89% 166 ~
56 C 22.89% 71 ~
57 C 22.86% 70 -5.86%
58 C 22.83% 265 ~
59 C 22.5% 30 NEW
60 C 21.95% 463 +4.82%
61 C 21.67% 15 NEW
62 C 21.15% 52 ~
63 C 20.86% 133 ~
64 C 20.83% 60 -12.25%
65 C 20.59% 34 -12.74%
66 C 20.27% 74 -8.27%
67 C 20.0% 110 -8.82%
68 C 19.87% 39 NEW
69 C 19.87% 39 ~
70 C 19.74% 19 -17.76%
71 D 17.86% 35 ~
72 D 17.71% 24 ~
73 D 17.53% 87 -15.63%
74 D 16.67% 21 NEW
75 D 16.41% 16 NEW
76 D 16.36% 55 -4.09%
77 D 16.07% 28 ~
78 D 14.71% 17 -10.29%
79 D 13.95% 43 NEW
80 D 12.5% 20 NEW
81 D 12.32% 71 NEW
82 D 11.31% 42 ~
83 D 10.58% 26 NEW
84 D 9.48% 29 ~
85 D 9.38% 16 -10.62%

Faded win rates indicate low sample size (fewer than 50 games). Rankings may shift as more data is collected.

Frequently Asked

What is the win rate for Red commanders?
Red commanders have a 27.26% win rate across 9,820 tracked casual Commander games in the last 90 days on Playgroup.gg. The 4-player expected baseline is 25%.
How many Red commanders are tracked?
Playgroup.gg tracks 85 Red commanders with at least 15 recorded games and at least 4 distinct registered pilots in the last 90 days. The pilot diversity floor stops a single grinder from skewing the ranking with their pet deck.
How are Red commander rankings calculated?
Rankings use pod-size-normalized win rates from games tracked through the Playgroup.gg app. A win in a 2-player game and a win in a 5-player game are weighted fairly against the 25% expected baseline for 4-player Commander.
How often is the Red data updated?
Stats refresh every 6 hours. The last 90 days window means rankings shift gradually as new games are recorded and older games age out of the window.
Last updated: