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Data-Backed · Win Rates

Red Commanders

Red commanders have a 25.95% win rate across 27,147 games tracked in the last 365 days on Playgroup.gg, above the 25% expected baseline for 4-player Commander.

89
Ranked
27,147
Games
Win Rate
25.95%
vs 25% expected
Games Tracked
27,147
Last 365 Days
Avg Game Length
1h 6m
8.0 rounds
Commanders
89
With 40+ games

Win Conditions

Red commanders most commonly win through Combat (41.8% of wins) across 27,147 tracked games.

Combat 41.8%
Non Combat Damage 38.0%
Commander Damage 9.5%
Combo 7.4%
Alternative 2.3%
Poison 0.5%
Mill 0.4%

Game Concentration

11 commanders account for 50% of all Red games. The curve shows how games are distributed from the most-played to the least-played commander.

11
50% Coverage
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Commander Coverage

250 of 358 Red commanders have appeared in at least one tracked game.

69.8%
Coverage
250 played 358 total
Rankings

Red Commanders by Win Rate

89
Entries
# Tier Win Rate Games Trend Commander
1 S 36.53% 193 ~
2 S 35.6% 250 +5.79%
3 A 34.78% 207 +5.34%
4 A 34.75% 59 +3.83%
5 A 34.52% 63 +9.27%
6 A 34.03% 191 NEW
7 A 33.58% 102 +6.73%
8 A 33.3% 247 -5.22%
9 A 33.2% 64 ~
10 A 33.19% 226 +3.23%
11 A 32.03% 722 NEW
12 A 31.73% 52 NEW
13 A 31.54% 130 +3.15%
14 A 31.47% 448 ~
15 A 31.23% 289 +5.23%
16 A 31.14% 1681 ~
17 A 30.31% 212 +8.22%
18 B 29.64% 911 ~
19 B 29.49% 5178 ~
20 B 29.39% 353 ~
21 B 29.17% 420 +5.19%
22 B 29.08% 649 NEW
23 B 28.89% 244 ~
24 B 28.03% 602 ~
25 B 27.4% 302 +4.09%
26 B 27.11% 83 ~
27 B 26.54% 81 NEW
28 B 25.85% 59 NEW
29 B 25.8% 684 ~
30 B 25.43% 1041 ~
31 B 25.4% 63 NEW
32 B 25.35% 71 ~
33 B 25.26% 95 NEW
34 B 25.25% 99 NEW
35 B 25.0% 40 ~
36 B 25.0% 636 ~
37 B 24.83% 290 +3.97%
38 B 24.26% 306 ~
39 B 24.19% 155 -6.83%
40 B 24.01% 101 ~
41 B 23.88% 67 ~
42 B 23.79% 351 ~
43 B 23.76% 1346 NEW
44 B 23.44% 48 +9.4%
45 B 23.29% 219 NEW
46 B 23.28% 87 ~
47 B 23.26% 158 ~
48 C 22.73% 55 -11.65%
49 C 22.64% 678 -4.12%
50 C 22.56% 154 NEW
51 C 22.56% 41 -9.07%
52 C 22.56% 675 ~
53 C 22.5% 100 ~
54 C 22.44% 312 NEW
55 C 22.19% 98 -10.78%
56 C 21.69% 121 ~
57 C 21.65% 194 NEW
58 C 21.46% 106 -4.29%
59 C 21.25% 40 NEW
60 C 21.14% 162 ~
61 C 21.13% 142 ~
62 C 20.0% 45 ~
63 C 19.89% 44 NEW
64 C 19.44% 270 ~
65 C 19.1% 360 -3.05%
66 C 19.04% 151 ~
67 C 18.98% 54 -13.97%
68 C 18.98% 137 -10.96%
69 C 18.95% 62 NEW
70 C 18.92% 74 ~
71 C 18.36% 192 ~
72 C 18.29% 82 -9.81%
73 C 18.0% 50 -4.31%
74 D 17.92% 53 NEW
75 D 17.86% 56 +3.23%
76 D 17.21% 122 ~
77 D 17.02% 166 -13.93%
78 D 16.84% 983 NEW
79 D 16.58% 196 +4.58%
80 D 16.46% 41 -9.14%
81 D 16.01% 89 -5.4%
82 D 15.63% 152 -9.2%
83 D 14.0% 50 NEW
84 D 13.94% 52 -3.64%
85 D 12.9% 93 -4.6%
86 D 12.1% 62 -8.16%
87 D 11.78% 87 NEW
88 D 9.38% 40 NEW
89 D 8.7% 46 -7.97%

Faded win rates indicate low sample size (fewer than 50 games). Rankings may shift as more data is collected.

FAQ

Frequently Asked Questions

What is the win rate for Red commanders?

Red commanders have a 25.95% win rate across 27,147 tracked casual Commander games in the last 365 days on Playgroup.gg. The 4-player expected baseline is 25%.

How many Red commanders are tracked?

Playgroup.gg tracks 89 Red commanders with at least 40 recorded games and at least 7 distinct registered pilots in the last 365 days. The pilot diversity floor stops a single grinder from skewing the ranking with their pet deck.

How are Red commander rankings calculated?

Rankings use pod-size-normalized win rates from games tracked through the Playgroup.gg app. A win in a 2-player game and a win in a 5-player game are weighted fairly against the 25% expected baseline for 4-player Commander.

How often is the Red data updated?

Stats refresh every 6 hours. The last 365 days window means rankings shift gradually as new games are recorded and older games age out of the window.

Last updated: