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Data-Backed · Win Rates

Red Commanders

Red commanders have a 26.17% win rate across 30,783 games tracked in the last 365 days on Playgroup.gg, above the 25% expected baseline for 4-player Commander.

98
Ranked
30,783
Games
Win Rate
26.17%
vs 25% expected
Games Tracked
30,783
Last 365 Days
Avg Game Length
1h 43m
8.0 rounds
Commanders
98
With 40+ games

Win Conditions

Red commanders most commonly win through Combat (42.8% of wins) across 30,783 tracked games.

Combat 42.8%
Non Combat Damage 37.4%
Commander Damage 8.9%
Combo 7.3%
Alternative 2.6%
Mill 0.5%
Poison 0.5%

Game Concentration

10 commanders account for 50% of all Red games. The curve shows how games are distributed from the most-played to the least-played commander.

10
50% Coverage
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Commander Coverage

288 of 475 Red commanders have appeared in at least one tracked game.

60.6%
Coverage
288 played 475 total
Rankings

Red Commanders by Win Rate

98
Entries
# Tier Win Rate Games Trend Commander
1 S 37.76% 49 +11.96%
2 S 36.82% 129 NEW
3 S 36.44% 247 ~
4 S 35.9% 133 NEW
5 S 35.37% 41 NEW
6 A 34.87% 114 +11.47%
7 A 34.3% 250 +4.39%
8 A 33.0% 200 +3.15%
9 A 32.75% 179 ~
10 A 32.73% 55 NEW
11 A 32.27% 55 NEW
12 A 32.08% 53 ~
13 A 31.96% 255 +6.82%
14 A 31.8% 1787 ~
15 A 31.73% 78 -7.16%
16 A 31.71% 406 ~
17 A 31.39% 1525 ~
18 A 31.25% 212 -7.09%
19 A 30.71% 1024 NEW
20 A 30.46% 723 ~
21 A 30.15% 68 NEW
22 A 30.07% 202 -6.15%
23 B 29.79% 5756 ~
24 B 29.29% 99 ~
25 B 29.1% 67 NEW
26 B 28.67% 640 ~
27 B 28.49% 222 +5.28%
28 B 27.87% 253 ~
29 B 27.86% 70 ~
30 B 27.73% 288 ~
31 B 27.24% 201 ~
32 B 27.02% 471 ~
33 B 26.8% 111 +3.84%
34 B 26.75% 100 ~
35 B 26.2% 375 -6.01%
36 B 26.16% 86 +12.92%
37 B 26.06% 1156 ~
38 B 26.02% 122 -5.85%
39 B 26.0% 50 NEW
40 B 25.71% 70 NEW
41 B 25.6% 168 +3.14%
42 B 25.52% 673 ~
43 B 25.42% 59 NEW
44 B 25.0% 79 ~
45 B 25.0% 42 +10.71%
46 B 24.68% 1570 +4.17%
47 B 24.65% 72 NEW
48 B 24.64% 139 -4.23%
49 B 24.6% 250 ~
50 B 24.6% 249 NEW
51 B 24.48% 48 +4.34%
52 B 24.46% 280 ~
53 B 24.09% 634 ~
54 B 23.33% 112 NEW
55 B 23.29% 293 NEW
56 B 23.27% 376 -4.37%
57 C 22.86% 152 +7.98%
58 C 22.6% 167 NEW
59 C 22.46% 69 ~
60 C 22.46% 59 -8.83%
61 C 22.31% 651 -4.06%
62 C 22.14% 795 ~
63 C 21.88% 40 NEW
64 C 21.64% 119 -5.17%
65 C 21.55% 58 +6.75%
66 C 21.53% 108 -11.31%
67 C 21.48% 383 NEW
68 C 21.32% 95 -5.8%
69 C 21.22% 152 -6.94%
70 C 20.83% 90 -5.98%
71 C 20.73% 158 ~
72 C 20.61% 131 +3.13%
73 C 20.02% 407 ~
74 C 19.54% 71 ~
75 C 19.17% 296 ~
76 C 19.09% 55 ~
77 C 19.05% 168 ~
78 C 19.03% 67 NEW
79 C 18.97% 170 -4.0%
80 C 18.6% 43 NEW
81 C 18.52% 135 ~
82 C 18.33% 1393 NEW
83 C 18.24% 148 ~
84 C 18.04% 79 ~
85 D 17.94% 85 NEW
86 D 17.41% 56 NEW
87 D 16.43% 210 +4.11%
88 D 15.34% 44 NEW
89 D 15.09% 106 -5.85%
90 D 14.44% 45 NEW
91 D 14.35% 54 NEW
92 D 14.06% 48 NEW
93 D 13.98% 59 -7.19%
94 D 13.73% 51 -3.47%
95 D 13.64% 44 NEW
96 D 13.56% 59 NEW
97 D 13.39% 84 NEW
98 D 12.32% 71 NEW

Faded win rates indicate low sample size (fewer than 50 games). Rankings may shift as more data is collected.

Frequently Asked

What is the win rate for Red commanders?
Red commanders have a 26.17% win rate across 30,783 tracked casual Commander games in the last 365 days on Playgroup.gg. The 4-player expected baseline is 25%.
How many Red commanders are tracked?
Playgroup.gg tracks 98 Red commanders with at least 40 recorded games and at least 7 distinct registered pilots in the last 365 days. The pilot diversity floor stops a single grinder from skewing the ranking with their pet deck.
How are Red commander rankings calculated?
Rankings use pod-size-normalized win rates from games tracked through the Playgroup.gg app. A win in a 2-player game and a win in a 5-player game are weighted fairly against the 25% expected baseline for 4-player Commander.
How often is the Red data updated?
Stats refresh every 6 hours. The last 365 days window means rankings shift gradually as new games are recorded and older games age out of the window.
Last updated: