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Data-Backed · Win Rates

Red Commanders

Red commanders have a 26.17% win rate across 28,555 games tracked in the last 365 days on Playgroup.gg, above the 25% expected baseline for 4-player Commander.

87
Ranked
28,555
Games
Win Rate
26.17%
vs 25% expected
Games Tracked
28,555
Last 365 Days
Avg Game Length
1h 13m
8.0 rounds
Commanders
87
With 40+ games

Win Conditions

Red commanders most commonly win through Combat (43.0% of wins) across 28,555 tracked games.

Combat 43.0%
Non Combat Damage 37.1%
Commander Damage 9.0%
Combo 7.2%
Alternative 2.7%
Poison 0.5%
Mill 0.4%

Game Concentration

11 commanders account for 50% of all Red games. The curve shows how games are distributed from the most-played to the least-played commander.

11
50% Coverage
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Commander Coverage

262 of 436 Red commanders have appeared in at least one tracked game.

60.1%
Coverage
262 played 436 total
Rankings

Red Commanders by Win Rate

87
Entries
# Tier Win Rate Games Trend Commander
1 S 40.83% 60 NEW
2 S 38.37% 43 NEW
3 S 36.57% 54 +11.16%
4 S 36.32% 53 +5.34%
5 S 36.24% 249 +6.11%
6 S 35.76% 216 ~
7 S 35.07% 201 +5.66%
8 A 33.73% 212 +4.12%
9 A 33.7% 92 +6.17%
10 A 33.42% 193 NEW
11 A 32.44% 262 +6.77%
12 A 32.21% 52 NEW
13 A 32.06% 248 -6.6%
14 A 31.36% 876 NEW
15 A 31.16% 1673 ~
16 A 31.08% 436 ~
17 A 31.02% 1309 ~
18 A 30.75% 674 ~
19 A 30.29% 104 +8.25%
20 A 30.09% 5399 ~
21 B 29.92% 127 ~
22 B 29.26% 264 ~
23 B 29.21% 214 +6.63%
24 B 28.96% 265 +3.22%
25 B 27.78% 81 NEW
26 B 27.67% 637 ~
27 B 27.4% 73 +10.24%
28 B 27.34% 470 ~
29 B 27.02% 62 -7.19%
30 B 26.68% 358 -3.55%
31 B 26.45% 86 +6.94%
32 B 26.24% 101 +3.96%
33 B 26.1% 68 NEW
34 B 25.66% 267 +3.11%
35 B 25.61% 654 ~
36 B 25.57% 44 +13.49%
37 B 25.5% 101 ~
38 B 25.45% 55 -6.96%
39 B 25.43% 176 -6.27%
40 B 25.42% 60 NEW
41 B 25.42% 1080 ~
42 B 24.71% 86 NEW
43 B 24.44% 45 ~
44 B 24.38% 605 ~
45 B 24.21% 1482 NEW
46 B 24.05% 158 ~
47 B 23.76% 364 -3.34%
48 B 23.61% 234 NEW
49 B 23.58% 299 ~
50 B 23.13% 107 -10.35%
51 C 22.73% 66 ~
52 C 22.4% 712 ~
53 C 22.17% 230 NEW
54 C 22.03% 160 NEW
55 C 21.99% 141 ~
56 C 21.94% 359 NEW
57 C 21.21% 363 ~
58 C 20.96% 649 -5.95%
59 C 20.93% 43 NEW
60 C 20.6% 142 +3.85%
61 C 20.56% 62 -10.79%
62 C 20.43% 82 -5.95%
63 C 20.27% 169 ~
64 C 20.0% 50 ~
65 C 20.0% 110 -6.44%
66 C 19.59% 111 ~
67 C 19.18% 73 NEW
68 C 19.16% 137 -10.32%
69 C 18.52% 162 ~
70 C 18.39% 87 -7.95%
71 C 18.31% 157 -10.7%
72 C 18.14% 266 ~
73 C 18.11% 1172 NEW
74 C 18.09% 47 NEW
75 D 17.99% 82 ~
76 D 17.86% 56 ~
77 D 17.86% 49 NEW
78 D 17.48% 123 ~
79 D 17.14% 70 ~
80 D 17.14% 159 -6.75%
81 D 16.15% 209 +5.36%
82 D 14.47% 57 -5.58%
83 D 14.06% 48 NEW
84 D 13.59% 46 -3.94%
85 D 13.21% 53 NEW
86 D 13.0% 100 -5.07%
87 D 12.1% 93 NEW

Faded win rates indicate low sample size (fewer than 50 games). Rankings may shift as more data is collected.

Frequently Asked

What is the win rate for Red commanders?
Red commanders have a 26.17% win rate across 28,555 tracked casual Commander games in the last 365 days on Playgroup.gg. The 4-player expected baseline is 25%.
How many Red commanders are tracked?
Playgroup.gg tracks 87 Red commanders with at least 40 recorded games and at least 7 distinct registered pilots in the last 365 days. The pilot diversity floor stops a single grinder from skewing the ranking with their pet deck.
How are Red commander rankings calculated?
Rankings use pod-size-normalized win rates from games tracked through the Playgroup.gg app. A win in a 2-player game and a win in a 5-player game are weighted fairly against the 25% expected baseline for 4-player Commander.
How often is the Red data updated?
Stats refresh every 6 hours. The last 365 days window means rankings shift gradually as new games are recorded and older games age out of the window.
Last updated: