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Data-Backed · Win Rates

Red Commanders

Red commanders have a 26.24% win rate across 29,505 games tracked in the last 365 days on Playgroup.gg, above the 25% expected baseline for 4-player Commander.

92
Ranked
29,505
Games
Win Rate
26.24%
vs 25% expected
Games Tracked
29,505
Last 365 Days
Avg Game Length
1h 12m
8.0 rounds
Commanders
92
With 40+ games

Win Conditions

Red commanders most commonly win through Combat (42.8% of wins) across 29,505 tracked games.

Combat 42.8%
Non Combat Damage 37.5%
Commander Damage 8.9%
Combo 7.1%
Alternative 2.7%
Poison 0.5%
Mill 0.5%

Game Concentration

10 commanders account for 50% of all Red games. The curve shows how games are distributed from the most-played to the least-played commander.

10
50% Coverage
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Commander Coverage

271 of 458 Red commanders have appeared in at least one tracked game.

59.2%
Coverage
271 played 458 total
Rankings

Red Commanders by Win Rate

92
Entries
# Tier Win Rate Games Trend Commander
1 S 39.89% 89 NEW
2 S 38.8% 96 NEW
3 S 36.4% 250 ~
4 S 36.0% 50 +10.39%
5 S 35.46% 251 +5.15%
6 A 34.53% 202 +4.89%
7 A 34.39% 209 +4.48%
8 A 34.0% 50 ~
9 A 33.49% 53 NEW
10 A 31.85% 252 +6.27%
11 A 31.7% 97 +3.28%
12 A 31.45% 1724 ~
13 A 31.37% 1413 ~
14 A 31.22% 201 NEW
15 A 31.21% 942 NEW
16 A 31.19% 113 +9.52%
17 A 31.18% 417 ~
18 A 30.28% 71 NEW
19 A 30.28% 706 ~
20 A 30.23% 43 NEW
21 B 29.94% 253 ~
22 B 29.91% 5514 ~
23 B 29.36% 235 -11.47%
24 B 28.42% 219 +5.59%
25 B 28.13% 64 NEW
26 B 28.05% 41 NEW
27 B 27.98% 277 ~
28 B 27.9% 474 ~
29 B 27.73% 64 -8.23%
30 B 27.45% 654 ~
31 B 27.3% 76 NEW
32 B 27.2% 182 -3.24%
33 B 27.07% 121 -5.36%
34 B 26.85% 81 +6.85%
35 B 26.82% 55 -3.88%
36 B 26.79% 84 +13.29%
37 B 26.55% 370 -4.11%
38 B 26.39% 108 ~
39 B 26.31% 1127 ~
40 B 26.16% 43 +14.08%
41 B 25.79% 253 ~
42 B 25.73% 103 +3.34%
43 B 25.61% 661 ~
44 B 25.36% 70 NEW
45 B 24.74% 284 +3.15%
46 B 24.69% 241 NEW
47 B 24.59% 1539 NEW
48 B 24.48% 48 +4.06%
49 B 24.28% 622 ~
50 B 24.17% 360 -3.31%
51 B 23.95% 167 ~
52 B 23.6% 107 -9.81%
53 B 23.19% 69 ~
54 C 22.85% 256 NEW
55 C 22.64% 732 ~
56 C 22.53% 162 NEW
57 C 22.41% 135 -7.07%
58 C 22.24% 642 -4.22%
59 C 22.21% 385 NEW
60 C 22.16% 132 +6.67%
61 C 22.0% 75 NEW
62 C 21.74% 46 NEW
63 C 21.26% 87 -5.39%
64 C 20.95% 148 ~
65 C 19.88% 83 -7.03%
66 C 19.61% 167 -3.27%
67 C 19.55% 55 +5.31%
68 C 19.52% 155 -9.41%
69 C 19.37% 111 -8.51%
70 C 19.35% 62 -12.82%
71 C 19.23% 52 ~
72 C 19.18% 391 -3.43%
73 C 19.12% 51 NEW
74 C 18.99% 79 ~
75 C 18.44% 160 ~
76 C 18.29% 82 NEW
77 C 18.28% 160 -5.05%
78 C 18.23% 1282 NEW
79 C 18.08% 130 ~
80 D 17.7% 113 ~
81 D 17.39% 69 ~
82 D 17.19% 269 ~
83 D 16.67% 45 NEW
84 D 16.26% 206 +4.58%
85 D 15.42% 60 -5.46%
86 D 15.0% 45 NEW
87 D 14.89% 47 ~
88 D 14.5% 100 -4.25%
89 D 14.09% 55 NEW
90 D 12.93% 87 NEW
91 D 11.9% 42 NEW
92 D 11.16% 56 NEW

Faded win rates indicate low sample size (fewer than 50 games). Rankings may shift as more data is collected.

Frequently Asked

What is the win rate for Red commanders?
Red commanders have a 26.24% win rate across 29,505 tracked casual Commander games in the last 365 days on Playgroup.gg. The 4-player expected baseline is 25%.
How many Red commanders are tracked?
Playgroup.gg tracks 92 Red commanders with at least 40 recorded games and at least 7 distinct registered pilots in the last 365 days. The pilot diversity floor stops a single grinder from skewing the ranking with their pet deck.
How are Red commander rankings calculated?
Rankings use pod-size-normalized win rates from games tracked through the Playgroup.gg app. A win in a 2-player game and a win in a 5-player game are weighted fairly against the 25% expected baseline for 4-player Commander.
How often is the Red data updated?
Stats refresh every 6 hours. The last 365 days window means rankings shift gradually as new games are recorded and older games age out of the window.
Last updated: